Tree Trumps
G A Butler & Sons asked us to design a branded set of playing cards. Not a promotional deck with a logo on the back — a proper top trumps game built around their own machinery.
Butlers are a longstanding client, so we already knew the brand guidelines and the business. The unfamiliar part was the format. A deck of cards has rules a brochure doesn’t: every card has to carry the same information in the same place, the numbers have to be balanced enough that the game is worth playing, and it all has to hold together as an object people want to pick up.
Starting with the game, not the graphics
We began by gathering the raw material — the game rules and information, and photographs of the arborist machinery Butlers actually run.
The categories came out of the equipment itself. Max height, power, agility, treetop factor, use frequency, weight. Two of those are recognisable spec-sheet metrics. The others are the ones that make it a game — and “treetop factor” is exactly the sort of category a client in this sector will enjoy arguing about.
Each card carries a fact file explaining what the machine actually does, so the deck teaches while it plays. Someone leafing through learns why a compact loader with a tight turning radius matters on a narrow access job.